How to improve f1 #2
I've already discussed the change which i've long desired - the return of a refuelling ban, but what else would improve the show? Well i think one answer is in the out of favour KERS. Its impact has hardly been felt in the first year of use but why is that? A quick glance at the way it's been implemented shows it's been done by a very prescriptive set of rules. Only a limited amount of energy can be released per lap and only a limited amount can be stored anyway. This is just indicative of how Max like to treat the teams. Headmaster knows best and the naughty teams need to be stopped from behaving badly. This has resulted in a situation where the numbers need to add up and they just don't. The weight penalty of carrying the systems isn't outweighed (ahem) by the performance gain. There's no scope for developing a better system - the numbers say there's no point and that's assuming the teams have bothered with it in the first place. What it needs is for the teams to have the freedom to push the boundaries. As Toyota have said, the KERS they were developing for f1 was less advanced than in the Prius. The 'Pio' rules would have increased limits (e.g. none) of storage and release of energy, and on limit on how much could be used per lap or carried into the next lap. I would also allow the recovery and deployment to happen across all wheels to help make it more relevant to real world KERS. But the most important benefit for fans would be more exciting dicing from cars deploying their KERS power in different ways and different parts of the track. As anyone who's played a drivin game with 'nitro' boosted cars. Although you might boost away from the other cars, they'll soon boost back past you. More overtaking and racing in f1, now there's a thought!